Moderate update to 3089 has been released — the biggest addition is the ability to build turrets & vehicles. Keep in mind that these constructions are temporary: the turrets will disintegrate if you leave them behind or quit your current game & the vehicles will self-destruct after you eject from them.
I’ve also made some gameplay tweaks & improvements, like reducing the spawn rate of large NPCs like spiderbots & rollertanks. I also realized a damage calculation bug with shotgun-like weapons & the “Gun” skill (the “Gun” skill wasn’t being spread out across all shots — it was being applied individually to each shot, causing the damage to be calculated too high).
I plan on working on the rest of the construction options, like storage & the booster.
I’ve also got many requests to improve the bases & I plan to look into walls & scout towers to better populate those areas!
OK, back to work & thank you for your support!