This is a pretty big update — I’ve made lots of changes to the quest system. First, I got rid of the poorly rated “masskill” quest task & replaced it with 4 other quest task types. 2 of the new quest task types get unlocked when you unlock the enemy type it uses. I’ve also tweaked the waypoint system so it will show a “?” when you are just to approach an area — it will change (and move) to a new “Q” location when an exact spot is found. This should make quests more fun & easier to follow.
I finally got in some new sound effects for energy weapons & made charged shots sound different. Also try out followers again — they should teleport near you if they get hopelessly lost 🙂
My son has been sick with a stomach bug, so I haven’t gotten as much time to work on 3089 as I hoped in the past few days, but I did manage to get these updates put together! Once our little man is feeling better (and ourselves if we end up sick too), I want to work on a new trailer showing off some of the latest features in one video.
Once I get a new trailer, I want to expand on the story and get those “Unknown Entities” talking! 🙂