Lots of visuals are coming together and the terrain is looking much better:
I’m planning on adding a dynamic sky system, possibly starting with this library: http://www.youtube.com/watch?v=T7Qg02OX8m0
The tree-like plants are procedurally generated and I plan on tweaking them a bit more, but overall I’m very happy with the progress so far!
Buildings don’t “dig” into the sides of terrain anymore; I flattened the terrain for them significantly and also gave them small “bases” to sit up on.
OK, back to work!